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Spaceplane - Comments for DL by InvertedVantage Spaceplane - Comments for DL by InvertedVantage
Download Link:

[link]

EDIT: Found the textured version! I built/textured this model completely in Sketchup (yep, even UV mapped it in Sketchup 5).
Unfortunately, I did not find the .SKP file, only the .3DS that I exported to. If you want to have the textured version in a format of your choosing, just send me a note. Cheers!

A small space ship that I made circa 2006. All I ask is that you let me know that you're going to use it and for what, just because I'm curious. :) If you're making a space game and need a ship, I'd love it if you wanted to use this.

You are free to modify and distribute your modifications, use it in renders, etc, so long as you cite me as the originator.

Example, you upload it under "yourspaceship" and in the credits you have:

Modifications\Image by Your Name

Original model by Jordan Pelovitz

Thanks, hope you get more use out of it than I did!
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:iconrico01:
rico01 Featured By Owner Apr 9, 2012  Professional Filmographer
Nice work. I,m doing some animation, can check it out from link on my page. I would totally like to give it a try..:)
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:iconinvertedvantage:
InvertedVantage Featured By Owner Apr 10, 2012
Just watched some of your stuff, keep it up! :)
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:icondevilscalling:
devilscalling Featured By Owner Jan 31, 2012
would be willing to do a commission?
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:iconinvertedvantage:
InvertedVantage Featured By Owner Feb 1, 2012
Sure! :) What do you have in mind?
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:icone-squid:
E-Squid Featured By Owner Dec 22, 2010
It's... actually textured.
:lol:
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:iconinvertedvantage:
InvertedVantage Featured By Owner Dec 22, 2010
Lmao, yep... :) All done in Sketchup.
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:icontechnohippy:
Technohippy Featured By Owner Nov 23, 2010  Hobbyist Digital Artist
how did you uv map this in sketchup? its great work and i'd just like to know what you workflow is, i get very frustrated with texturing curves and the like
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:iconinvertedvantage:
InvertedVantage Featured By Owner Nov 23, 2010
Thanks for the compliments. :) You can view my tutorial on how I did it here:

[link]

With the curved surfaces (like the nose), I took a snapshot from the side and just made sure the texture lined up with it's mirror opposite at the top.
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:icontechnohippy:
Technohippy Featured By Owner Nov 23, 2010  Hobbyist Digital Artist
nice one thanks... very useful, i shall put it too some use next time i get a chance

:jedi:
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:iconorcbruto:
orcbruto Featured By Owner Nov 23, 2010  Hobbyist Artisan Crafter
Wow! How did you preserved this good textures and lightining? :eager:
When I export from Sketchup it's usually blured and non-aliased
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:iconinvertedvantage:
InvertedVantage Featured By Owner Nov 23, 2010
Hehe, thanks. The export was using the Collada format. You can use my tutorial here to see how it was done;

[link]

how big was your texture file? I usually use a minimum of 1024 x 1024. Any lower than that and you'll get pretty blurry even at medium distances.
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:iconorcbruto:
orcbruto Featured By Owner Nov 24, 2010  Hobbyist Artisan Crafter
Thanks for the tips =D

I tried to export in 1024x760, and some aleatory numbers up and down... but just now I realised that Sketchup had a tool for better rendering (that Styles tool =D)
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:iconinvertedvantage:
InvertedVantage Featured By Owner Nov 24, 2010
Also try grabbing Kerkythea or something like that. :) Also when you make textures, keep them square and in multiples of 2 - 128 x 128, 256 x 256, 512 x 512, 1024 x 1024. :) That's just the way computers like them.
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:iconorcbruto:
orcbruto Featured By Owner Nov 24, 2010  Hobbyist Artisan Crafter
I downloaded Kerkythea, but it just erase my textures and keep my model all gray :cry:

I discovery its great to add photos as "materials" to the model! It gets so cool =D
Reply
:iconmarian87:
Marian87 Featured By Owner Nov 22, 2010  Hobbyist Digital Artist
Man, I know this ship for a long time from the 3dwarehouse. I really like the design
You should have posted the original version with all the details and colors. It looks much better.
Reply
:iconinvertedvantage:
InvertedVantage Featured By Owner Nov 22, 2010
Hey man, since you mentioned it I actually went and looked for the textured version - turns out I did lose the .SKP file, but I've still got the .3DS. If you want either, just PM me and I'll shoot them your way. Cheers! :)
Reply
:iconmarian87:
Marian87 Featured By Owner Nov 23, 2010  Hobbyist Digital Artist
The story with the girlfriend makes sense since when I first saw your ship it was painted in pink and the title was "pink ship" needless to say I changed it to blue :p.
I did download it an compared it with the old version I have, the new one is more low-poly so I guess the old one is the mock up for the textures.
I would be interested in your texturing work flow. How did you create the textures, was it similar to your process for the boat tutorial or did you use a uv unwrapping app.?

I remembered your ship right away because a few years ago me and a group of guys from the warehose had a forum for discussion for
Sci-fi and SU things and invited modeleres with shared interests. We knew your ship and wanted to invite you, but by the time that was going on the ship and account were both deleted.
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:iconinvertedvantage:
InvertedVantage Featured By Owner Nov 23, 2010
With this ship, what I actually did was draw on all the detail and panel lines in Sketchup (that's the high poly version you first saw), then I used the same process as the boat tutorial - except since I had drawn everything in Sketchup, all my detailing was already done and all I had to do was draw on weathering and minor details. After that it was the same process as with my boat tutorial.

I don't suppose that Sci-fi group is still going? Honestly I'm browsing for more online communities to get into (and especially places to share my work/ and share/get critiques). Scifi-Meshes is nice but I don't post there often. it'd be nice to have another place just to check out.

Either way, nice to see that at least something I did was remembered by someone out there. :)
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:iconmarian87:
Marian87 Featured By Owner Nov 23, 2010  Hobbyist Digital Artist
Unfortunately that forum died pretty early on, but for a few months it was great.
I'm also on Sci-fi meshes, but don't post much either.
I'd recommend Sketchucation, it's lively and full of information, tips, plug-ins etc.

[link]
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:iconinvertedvantage:
InvertedVantage Featured By Owner Nov 23, 2010
Thanks, I actually posted the tutorial there. Unfortunately ever since Google took over Sketchup it's been in a developmental dead end in terms of modeling capability. :(

I really wish I knew how to program, I've got some great ideas for 3d Modeling programs. :)
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:iconmarian87:
Marian87 Featured By Owner Nov 23, 2010  Hobbyist Digital Artist
I know what you mean, Google's vision is not really compatible with the SU enthusiast's vision, but we can only hope that they'll see the light someday.
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:iconinvertedvantage:
InvertedVantage Featured By Owner Nov 23, 2010
Indeed, indeed. I still point people to SU though, atm it's the easiest to use free modeler out there (Blender be damned). It just needs a LOT more coaxing to where you can use it at the same level as other apps...and even then it's pretty much only good as a no-frills modeler.
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(1 Reply)
:iconinvertedvantage:
InvertedVantage Featured By Owner Nov 22, 2010
Hey were you the guy that downloaded it? I had a whole bruh-hah-hah from when my girlfriend at the time uploaded it without my knowledge, then somebody used it for their model. I thought they had stolen it somehow until I found out the source. It all worked out fine in the end I just messaged the guy instead of flipping a shit or something. Funny that you remember it from that long ago though.

I tried to find the detailed one but couldn't, I'll look for it again though. I put the model up on the 3D warehouse again though, you're free to use it for whatever you want so long as you mention me as the original creator of the model. :)

Cheers!
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